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Mouse Sensitivity F.A.Q.
How to Transfer Sensitivity Between Games
The transfer of mouse sensitivity from one game to another is done in four steps:
1. Record the actual state in the old game Make a note of the mouse sensitivity set in the old game. Likewise, if there is a value for the FOV, you should also note it down.
2. Use the Sensitivity Converter to calculate the mouse sensitivity for the new game.
3. Enter the calculated sensitivity value into the new game. If a FOV value can be specified here, set it to the same value as in the old game.
4. Start a match or training opportunity and test whether the mouse sensitivity in the new game feels the same as in the old game. Since a few other factors go into realizing the mouse movement in each game, the new value may just be a starting value for further tweaking.
How to Get the Same Sensitivity in All Games
Generally, games are implemented so differently in realizing mouse movements due to the game engines and various other game functions that it is impossible to calculate an exactly identical mouse sensitivity from the old game to the new game. For games with the same game engine or the same game series, for example, Call of Duty, the sensitivity can be transferred one-to-one using a sensitivity converter.
How to Set the Same Sensitivity in All Games
Currently, there is no tool or possibility to synchronize the sensitivity in all installed games. Surely this would be an awesome feature for the Steam platform or consoles.
Should I Use the Same Sensitivity in All Games?
In general, after a certain time, the so-called muscle memory gets used to certain mouse sensitivity. When the sensitivity changes, for example, when a game is changed, movement sequences, reflexes, and reaction speed must be relearned in detail. Using the same sensitivity for all games is recommended.
How to Convert Controller Sensitivity to Keyboard and Mouse Sensitivity With a Converter
A controller is a completely different input device than a mouse and keyboard, so there is no way to transfer the values or calculate them adapted to the game.
Does changing resolution affect sensitivity?
Because mouse movement in most FPS games is calculated in degrees/radians, the rotation does not change when the screen resolution is changed. It is different from the calculation on the operating system (OS) level because there the mouse movement is calculated in pixels.
Why does every game use different sensitivity?
Game engines process I/O input differently from control devices (mouse, controller, touchpad, etc.). In addition, the game itself can also work with multipliers, so even games with the same game engine can have different sensitivities.
Related Posts
Our sensitivity converter/calculator for FPS games allows you to quickly and easily transfer your sensitivity from one game to another.
However, FPS games sometimes work entirely differently, and your gear also plays a role. The sensitivity depends on the monitor size, the FoV in the game, and the resolution.
So converters or calculators between games can never be 100% correct because not all factors can be considered.
Use the converted value as a rough starting point to set the sensitivity in the new game.
Here is our quick guide for using the converter/calculator:
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If you are new to the topic and want to know how DPI, sensitivity, and eDPI are related, then we recommend this post: