Should I Use Anisotropic Filtering for Ready Or Not? (2023)

Anisotropic Filtering On or Off in Ready Or Not

Anisotropic Filtering is a setting in the NVIDIA Control Panel (sometimes also in-game), which is known to few gamers and is therefore rarely set correctly for Ready Or Not. During my active time, I always dealt with exactly these rather unknown technical settings to make sure that I at least had no disadvantage in 1 … Read more

Should I Use Anisotropic Filtering for Fortnite? (2023)

Anisotropic Filtering On or Off in Fortnite

Anisotropic Filtering is a setting in the NVIDIA Control Panel (sometimes also in-game), which is known to few gamers and is therefore rarely set correctly for Fortnite. During my active time, I always dealt with exactly these rather unknown technical settings to make sure that I at least had no disadvantage in 1 on 1. … Read more

Should I Use Anisotropic Filtering for FPS Games? (2023)

Anisotropic Filtering On or Off in FPS Games

In the gaming scene, there are always two types of gamers. Some don’t have a clue about software and hardware and just play the game, and others are constantly tinkering with their system and trying to squeeze every slight advantage out of it. I belong to the latter. It has always bothered me that an … Read more

Should I Use Anisotropic Filtering for Apex Legends? (2023)

Anisotropic Filtering On or Off in Apex Legends

Anisotropic Filtering is a setting in the NVIDIA Control Panel (sometimes also in-game), which is known to few gamers and is therefore rarely set correctly for Apex Legends. During my active time, I always dealt with these rather unknown technical settings to ensure that I at least had no disadvantage in 1 on 1. Before … Read more

Should I Use Anisotropic Filtering for Call of Duty? (2023)

Anisotropic Filtering On or Off in Call of Duty

Anisotropic Filtering is a setting in the NVIDIA Control Panel (sometimes also in-game), which is known to few gamers and is therefore rarely set correctly for Call of Duty. During my active time, I always dealt with exactly these rather unknown technical settings to make sure that I at least had no disadvantage in 1 … Read more

Should I Use Anisotropic Filtering for GTA? (2023)

Anisotropic Filtering On or Off in GTA

Anisotropic Filtering is a setting in the NVIDIA Control Panel (sometimes also in-game), which is known to few gamers and is therefore rarely set correctly for Grand Theft Auto. During my active time, I always dealt with exactly these rather unknown technical settings to make sure that I at least had no disadvantage in 1 … Read more